Well, its greatly designed, nice graphics and good idea, but it's slow and repetitive.
It's really annoying to have to wait every single level to re upgrade everything you'd upgraded before.
It would be far more enjoyable if there was some kind of cash system and some shop thing where you could buy permanent upgrades to your bots.
I think its a great idea that could have been far greater than it is.
Still, its good, im just being bitchy; I played it for like an hour til I got bored.
An exercise in futility
Really well made game, but I played a round for 15 minutes where we were just throwing armies at each other. There was no point. Not a bad game, but there's little room for strategy.
Game gets repetitive pretty quickly and I dont like the concept of constantly dropping crates, i would like the game alot more if the upgrades you buy are permanent and effect all your troops at the same time. That way you could make a custom class for your army each game. Say I wanted assassin bots with a sniper or I could have some heavy armored shotgunner. Or perhaps you could skill tree it out where if you keep getting kills you could use more than one at once. This game has a lot of potential but its definitely not as good as it could be.
Highly underrated game
Fabulous art and level design. Really fun to play, a few minor balancing issues aside. The challenge of the game is learning how to create a perfect build order that will let you beat Challenge Mission 4 in a minimal amount of time. My record is 3:19, see if you can beat it. :-P
It was great
it was great, but not my type of game. I feel that I'm inadequate to judge this, because I just don't like this type of game. But, I'm guessing that it's pretty good, so I give you a nine.