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Dungeon Developer

rated 4.06 / 5 stars
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Strategy - Other

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Credits & Info

Jan 18, 2011 | 6:08 AM EST

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Author Comments

Design the best Dungeon you can, outfit the Adventurers with a wide variety of Magic Items, and slay the Red Dragon on the lowest level of the Dungeon!

Click on tiles to purchase floors. Connect the Entry to the Exit on every level, and place Gold Coins to control the Adventurers' movement. Earn enough Gold to unlock the next level, and reach Floor 15 to slay the Dragon!
Additional (optional) shortcuts: Arrow keys to change floors and Spacebar to start a Raid.



Rated 4.5 / 5 stars

The Credits

I was writing a Chemistry Pre-Lab. So I took a break. Stumbled upon this. Best break ever. Simple and fun. The title of this post is double meaning, (credits I'm giving you) and the credits theme song was amazing haha. The only thing I'd say to improve upon for a second version would be a more open-ended dungeon, maybe some more upgrades, every-one loves upgrades.

Thanks for making this the best break ever,


People find this review helpful!


Rated 3.5 / 5 stars


It's an enjoyable game and all, but my main issue is that you can't control which direction youre characters will move if the road splits. I know that it's obvious to just make a single path that connects all the roads, but still... Another issue is that after they would kill a monster, they would turn around for no reason, walking the entire path again wasting time.

People find this review helpful!


Rated 4 / 5 stars

ok let me go over this

where as it was a decent game there are points which you could brush up on i am no expert to say the least but i have played a lot of games in my years of playing anything i can get my hands on not bad but you need to work a bit harder it coulda been better and a great game maker can find where it could stand improvement i look forward to playing another of your games soon


Rated 5 / 5 stars

it was cool

i liked the dragon and fighting and stuff
moar levls ololol
ajajajaja but no rly taht was fun


Rated 5 / 5 stars

Very Nice

This game is pretty fun, make the path the characters go, they fight monsters and you get cash. Sort of like a tower defense game, except you are the one sending the adventurers out to attack the monsters instead of waiting for them to come and attack you. The random layout can be a bit annoying, especially when there are tons of traps you cannot remove, but I suppose that's part of the challenge. If you're thinking sequel, perhaps upgrading the characters a bit more in-depth next time around and the a bit more classes. And perhaps for a bit more challenge, class specific equipment? Otherwise though, it was a lot of fun, enjoyed the little ending at the end. Too bad there aren't any medals for this, I got the platinum score when I finished at 23 days. ^_^