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You're one of Santa's little helpers: It's Christmas Day and you've woken up in your workshop after falling asleep after a long day. Everybody else has gone home for the year and you're locked in.
Can you find a way to escape using the objects left in the room? Make sure you don't burn them!
Please don't downvote because you don't like the genre.
It's not bad. I would have given it a much, much higher score if I didn't have to click to see my inventory, click an item, click use, and then click X, then click again.... Why not just have squares for inventory on the main screen? You made it a lot less fun. Still, I enjoyed the room/elf storyline.
Thanks! I have seen a lot of people think the same thing about the inventory, so it is being changed for future games.
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