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rated 3.52 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Dec 20, 2010 | 12:54 PM EST

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Author Comments

My playthrough of the game, with creator notes:

Made this in two weeks for fun. The game is by no means perfect, but I tried my best and it was a learning experience. The game autosaves after every level but for some reason the level select only shows what you've done when you refresh the page. Also Merry Christmas.

Anything else important that I should say in this description is better said in the video link above.

Thanks Tom, Luis, and Psycosis91 for Flash ad stuff! Completely new to me.
And thanks to Tom again for the front page :D

100,000 views? Really? I didn't want that many. I'm glad this isn't on the front page anymore.



Rated 5 / 5 stars

i beat level 11 by accident 0.0

i hav this problem were if i duble click a direction it sticks that way so i threw the orange button in the spikes on the key while my spawn brick was on top of the level so i walked into the spikes pressing the button while gettin the key then spawned on top with the orange wall cleared so it automatically walked into the door (in other words one action caused me to win and that action was throwing a button that SHOULD be attached to the ground) lol awesome music somehow makes me think back of all the good things that ive done and how many people that have called me a hero sometimes

ps hilarious motto:death is a mere papercut here,but papercuts hurt,really bad lol

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Rated 5 / 5 stars

:3 :3 :3

Can pls someone tell me how to jump over the last two spikes on lvl 19?

JonBro responds:

You sorta have to stand a bit closer to the spikes behind you than the two spikes, then quickly run and jump. I'm mostly saying this from memory so it might be a slight variation of that. But yeah. Everyone hates the controls, and the endings aren't that great, so it's fine if you don't want to bother with it.


Rated 5 / 5 stars

little hard

this game is hard but cool


Rated 5 / 5 stars

Damn that was hard

But awesome


Rated 5 / 5 stars

Level 19 is supposed to be hard!

I, for one, thoroughly enjoyed this game. It's always fun playing a platformer with a neat new mechanic, and the respawning platforms definitely are a good one. I, like most of the others, was frustrated by level 19's difficulty, but level 20 reveals the genius of it: level 19 trivializes your death so much, that once you get to level 20 you'll dive for that easily accessible bonus coin in an instant, thinking that you'll respawn and just be on your way...The fact that after doing so resets the level select also helps illustrate the point that sometimes you only do have one chance, and if you blow it you have to work from the ground up (or it could be a bug and I'm overanalyzing things. Either way, my point still stands.)

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