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Cat Astro Phi

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Medals

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Hello Joshua 5 Points

Hack any planets first lazer wall without failing

M41-A 5 Points

Kill all bots on any level

Atari wouldn't like it 10 Points

Destroy 30 asteroids during the story sequences

Autopilot to LV-426 10 Points

Complete Planet 1

Express elevator to hell 10 Points

Complete Planet 2

Farewell Sulaco 10 Points

Complete Planet 3

Eric and the Floaters 25 Points

Destroy 20 bots using only bombs

I'll go out there 25 Points

Bomb your way to the secret area on Planet 2

Faster than a UD4L Cheyenne 50 Points

Complete the game in under 20 mins in one sitting

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

v1.3 = Updated December 24th 2010 (see bottom)

Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!

There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)

We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?

The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)

Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)

Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!

Good luck Space Cadet :)

v1.3 Update

This addresses a few bugs people have found:

1) You can't die if the lazer wall override panel is open
2) Pausing while hacking the lazer wall used to lock the game, now fixed
3) Removed console key
4) You no longer need to save bots from Sentry Gun fire to get the Pacifist medal
5) You can't blow up space on level 3 (sorry :)
6) You can't fire / move while the space ship is taking off
7) If you paused while the pause overlay was tweening out, it got stuck
8) Fixed small bug in the M41-A medal where it wouldn't reset bot killed counter between planets properly
9) Version number is now displayed on Credits screen in the text at the bottom

Note: I've re-submitted the SWF to NG, but because this is a featured game it may take a while for them to approve it. Basically if it says v1.3 in the Credits screen (it pops-up at the bottom) then cool. Otherwise, try again another day please!

Reviews


Help

Excellent game but I can not defeat the final boss! Any hints or tips?


PhotonStorm responds:

Shoot him. Lots.


YESSSS!!!

People, I love you!
Thank you for this blast from the past..!


People find this review helpful!

I got trapped

On planet 3 (on the first spaceship? I dunno I was TRAPPED lol) I got stuck in the area where you rescue Jonesey. I died and it reset the block in front of the looong vertical hallway and I couldn't pull the block out...



Very nostagic

My favorite thing about this game was that it was made to look and play like a game boy game! What i didn't like was that objects did not reset based on time but only when you die, and enemies on the other hand do not reset at all which is a huge problem because sometimes they will walk on the spawn point killing you instantly. The story was great even though it was repetitive ( i had to take a point off for that) and i really enjoyed the flying levels when i realized you're meant to lose them. There's also a good challenge to the medals as well which is always nice.



OMG!

I used to have a gameboy JUST like this! I'm freaking out right now...


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Credits & Info

Views
479,240
Faves:
1,185
Votes
9,613
Score
4.22 / 5.00

Uploaded
Dec 8, 2010
1:22 AM EST
Genre
Action - Shooter - Multidirectional
Tags