Be a Supporter!

The Infinite Ocean

rated 4.33 / 5 stars
Share Links:
Adventure - Point 'n Click

Click on an icon to vote on this!

Credits & Info

Dec 1, 2010 | 8:59 AM EST

If you liked this, check these out!

Plenty more like this here!

Author Comments

I prefer not to say too much about the game, as discovering the details for yourself is part of the experience. My personal thoughts about the game and its history are in the afterword, but interpreting its meaning is up to you. Everything in the game is there for a reason.

The Infinite Ocean is a Myst-style point & click adventure game. It's fairly big for a flash game, and has a lot of story, so to enjoy it you need to take your time.

You interact with the environment by left-clicking.
To turn left or right, move your mouse to the edge of the room and click on the arrow that appears.
The main menu appears at the top of the screen when you move your mouse there.
For more detailed information, read the Instructions/Help screen in the game. (Highly recommended!)



Rated 5 / 5 stars


I love all of ur games hope u make more. ;D


Rated 5 / 5 stars


This is the most meaningful escape game I have played, if it can actually be called that.

Sentience is a very delicate subject. We may never know what it is or where it is and for me, it doesn't matter. It's how we act on these ideas. And that's all they are. Ideas. Reality is what is perceived by an individual and how they process it into something they can deal with. But even as I write this, I wonder, am I really writing this? Is my sentience the only sentience or is everyone else sentient and I just a programmed robot.

Al I know is that I do not know. So I will treat everything the way I feel I would want to be treated, because I want everyone else there with me.

After all, it'd be lonely by myself in an infinite ocean.

People find this review helpful!


Rated 4.5 / 5 stars


Yes. This was an interesting delving into both the human and inhuman psyche. I don't often find myself saying that, either. SGDS kind of reminds me of AM, from 'And I Must Scream' least, what might be considered a 'good' AM. Both appear to be fairly tortured 'souls' in terms of their job as a global war system, but SGDS/THINK seems to me like he cared about the planet, but had no choice, while AM was just psychotic.

A good game. The only bad thing was the coloration. It made it hard to find some stuff.

People find this review helpful!


Rated 5 / 5 stars


Very well done. I loved this game and (despite what others might say) found the music loop mystifying, relaxing, and a necessary element to the game. I loved your story line and the way you assembled it. I'm glad to see you thank Gregory Weir, as he is a favorite designer of mine as well and I felt a good deal of his inspiration in this title. Your philosophy blends beautifully with the story and I loved the varying viewpoints. It brought new depth to the plot.

As for anyone who might call you pretentious, or say that a game is the wrong forum for this kind of message, I would ignore them. I fully believe that a game, especially a game which is more of an interactive novel (such as this) can be a beautiful work of art, requiring just as much passion and soul as any novel, painting, or composition. Not only can a game be a medium for delivering a powerful message, the value of that message has to be in the passion of the artist, and you clearly created this work with wondrous passion. Your message is strong, you deliver it clearly and beautifully, and you accomplish your goal of reaching out and touching the player.

Thank you very much for this beautiful piece. I was very moved while playing it, and continue to be moved now. Please continue to create, because as SGDS says, imagination and intellect are one. Poetry can express that which "regular" language cannot.

Thank you again,

-- Argenta

People find this review helpful!


Rated 4.5 / 5 stars


I took pretty much time to play this game. And yet, I got so much questions left. I do have to say the repeating music got me irritated after some time. The black/white and everything in between setting was ok. Kinda gives the game a atmosphere that I think it needs to.
5/5 9/10, I really hope there will be more of your work soon