Cube and Ball

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Nothing new o interesting.

The drawing is cute and the game could have an interesting / funny storyline, but...


HIT ... BOX.

It's easy to get used to it, but I don't feel like getting used to something wrong in 2014. Many years ago I implemented pixel-perfect collision and ray casting for continuous collision in AS2. I needed to code that to prevent very fast object from passing through thin collision shapes.

Today it's so damn easier, there is no room for horrible collision detection, mainly when collision is what determines your success or fail.

This hitbox thing today is simply annoying.


A game this buggy should never be posted. Half the time the levels were completely broken, the other half, they were still buggy. I suggest studying beta testing, apply what you learned, then MAYBE we'll have something that MIGHT be worthwhile to receive a rating.

I really kicked some square

It was kind of fun trying to figure out what i was doing half way through a game. bit of everything in there (except tetris)

Karp Karp Magikarp

I RARELY rate lower than a 5, but this game really doesn't make sense at all. Throughout most of the level, I just found myself sitting there and letting the game play itself. Also, from what I read in the comments, everyone has different stages that they play, because I won the game and haven't seen any tetris level.


Screw this GOD DAMNED HITBOX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Credits & Info

3.71 / 5.00

Nov 29, 2010
2:07 AM EST
Puzzles - Other
  • Daily 4th Place November 30, 2010