Sort of impressive?
I was having great fun until I hit level six, where I realized that the enemies don't have physics. Or rather, that gravity is not observed with the physics (properly). If a circle lands on a slope, it should roll. I kept going for a while, but each and every time I set down a bomb I think "Will the physics end up screwing this shot up?" The answer is nearly always yes, and it sort of dissapoints me.
One thing you could do, however, would be to make the enemies squares, rather than circles, which would help explain the gigantic amount of friction these little guys carry. I guess I'm just one of those guys that likes to see a game that has proper physics, or at the very least explains improper ones.
All in all, I'd call this a diamond in the rough. Spend maybe a week or two working on the physics, and I'd gladly give this a nine-But until then, I'm going to hafta give you a six. Keep making games!
Nice was a rader adicted kind of game, was force to look at the walk.. two time, still a dame nice work! Keep it up!
only one thing really bugs me the enemies dont have the physics of circles wich they clearly are
this game is the bomb
really fun game with some interesting physics, this game just neeeds some music of the title screen and durring game play. Oh...and i also felt that some of the challenges were pretty tough too.
Liked this game a lot dude, I simply love this kind of games with physics and BOMBS! And I think you made a great game here, possibly one of the bests I've ever played here in NG...
I liked the music and the sound effects, they're pretty cool and funny, I just think that there weren't so many levels, and the game was very short, you can make a second one, but a harder one, it'd be very fun to play this game w/ new challenges!
Great job dude!!
-Former Member of the Review Request Club!-