It delivered what it promised
The actual game itself worked very well as a mouse skill test... I failed... but I was using my laptops li'l pad-thingy...
I think it could be alot better with some really small additions.
A particle engine would really make the game a bit more visually
exciting... probably just simple bitmap based particles so there
wouldn't be any real noticable slowdown... very easy to implement.
Maybe some variation on the movement... nothing crazy, just some
variation on angle and speed as the game progresses... they could
probably bounce off the wall if on an angle (like pong or arkanoid physics).
Well, there's my input, hope it's helpful.
Not complaints; just suggestions. It's a very solid game in a coding sense.