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Pixel Jellyfish Massacre!

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Author Comments

Arrow Keys and WASD to move and shoot, space for a laser (no points if you use it, wuss). P to pause, mute is in the pause menu. Spam those buttons! You win if you get Carpal Tunnel.

My first flash game. Made with FlashDevelop, Flixel, GIMP, and sfxr.

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this was a good idea

but you should have created a button for shooting. the move and shoot method you used is not very good. it makes the game play boring. and way too hard to play. if you use the laser no points? it should be use space to shoot jelly fish. but it was a good idea

Bythemark responds:

If you make it to the big ones, you need all 8 buttons if you want to have a chance. Making an auto-shoot would make it way too easy, I think, and it would lose the gimmick. Thanks for the review!


Could have better graphics & things to make it better although its alright for it being your first flash game.

Bythemark responds:

I'll get better at game art as I go along :P. Thanks.

Pretty Standard.

Its pretty basic and a lot like other space shooter games. Its got a nice feel to it as well, with a little twist of robustness. I like it though, its really straight forward where you just move up and down and shoot the enemies for points. Good job, but next time work on some more added flare with this, the jellyfish idea got you the 8th star by the way, so I hope to see more creative ideas in the near future.

Bythemark responds:

Thanks :). You can move left and right (of course, no Vcam, if that's what you mean). I agree about the flair, after the initial few things have been seen there aren't a whole lot of surprises. However, just as a little secret, if you wait until a big guy spawns after you die they spawn continuously :P.

Credits & Info

4.03 / 5.00

Nov 14, 2010
4:05 PM EST