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I Sense

rated 3.34 / 5 stars
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Action - Platformer - Puzzle

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Credits & Info

Nov 11, 2010 | 1:00 AM EST

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Author Comments

Venture through 40 light-less levels of deadly traps to try and seize your freedom! You play as a prisioner who has the ability to temporarily instruct a light radiating effect known as "sense" Use your arrow keys to move and your A key to activate sense!
This is an action - puzzle game.
Enjoy :)



Rated 5 / 5 stars

Simple fun

This is a nice game. It's easy to get into and to play. The levels were a little repetitive at times but there was a fair amount of variety as you go on. Would have liked a bit more of a challenge, but simplicity is part of it's charm. I enjoyed it.


Rated 4.5 / 5 stars

A bug perhaps?

I like the game, but I believe there is a bug. Occasionally when I am respawning the game completely restarts, going back to the arcade armor intro screen. I don't know if it is because I've died too many times or what, but it kinda sucks when I've been on a pretty good streak.


Rated 4.5 / 5 stars

Very original

A wider variety of rooms would be nice. It did get a little too repetitive at times, but overall this is a great game. I would suggest adding more types of obstacles like pit falls, spinning lasers, dead ends, etc.


Rated 4.5 / 5 stars

loved it

All I can say is that i loved the idea behind this game, i thought it was very original and unique. Though the game did not have enough traps and dangerous objects, it was still an almost brilliant game. The first time I came across a lift, tried to jump to it, and missed, I was like wtf, but caught on quickly. Loved the game, as I said before, keep them coming.


Rated 4 / 5 stars

This was a fun, perfectly paced platform. It took level layouts familiar to any avid platform gamer and made them feel fresh and interesting again. The music, and moreover, the fact that some moving parts operate to the beat of it, were both positives. It felt a bit repetitive, I believe the gameplay could be shortened down to 30 levels, but all over, a solidly built game that puts the fun in functional mechanics. Similar to another user, I would have enjoyed a bit more of an ending. Maybe have his little sense pulse illuminate trees, grass, etc around him, signifying the escape to the outdoors or summat. Cheers!