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I started making this game over a year ago. Wasn't working on it the whole time, but it's about time I released it.
Balance your way through 16 challenging levels on three difficulty settings and two high score modes. Earn experience to level up and collect coins to unlock new features.

Take control of a ball with simple controls and learn to stay balanced on the other ball. Then, while balancing, roll both balls to the finish line. Achieve goals for exceptional performances and earn points to level up.

Coins found in the game are used to purchase new ball types and new environments and backgrounds to change the look of the levels.

Test your skills in 'challenge' modes. In balance mode you have no time limit. Balance as long as you can and get a high score. In Distance Mode there is an endless track. Roll the farthest to get a high score.

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great concept

Its fun but it gets boring after a while. It would be better with time trial as an alternative mode and some more interesting levels.


But it is a little bit glitchy at times, for example, hitting a coin but it doesnt work.

asagoPAN responds:

Remember, you have to be balancing to be able to collect coins.


I love physics based games and this one is so singular and new.

Excited about this game!

asagoPAN responds:

Thanks a lot! =)


I had a lot of fun on this one going up hills gave me a rough time but it was fun!

asagoPAN responds:

Yeah, it can get pretty tough. Glad you liked it though!

i love it!

simple, fun, and addicting; and it's a concept that I haven't seen before, so you get points for originality too. I really like the atmosphere of the game: graphics, music, everything.
a few minor problems: if i don't unlock the next track and press 'next' instead of 'retry' then it takes me back to the first level. Also, on the last track, the grass starts to disappear before it's completely off the screen (play it and you'll see what I mean).
All in all, it was fun! :D

Credits & Info

3.31 / 5.00

Nov 8, 2010
7:27 PM EST