Good game but
Only a few people would play it if it hasn't medals
Weak game design
This game is a pain in the ass. I would have closed the damn tab 2 minutes in if it weren't for the medals.
Everything from this game is pissing me off. The music, the annoying servo I'm controlling, the decreasing seeker sensitivity, the faint seeker spawn indication, the confusing star spawn indication, an inaccessible pause button, the decreasing health regeneration... etc.
It is challenging, but also damn frustrating to play, unenjoyable, and I think the replay value is tossed somewhere behind the background.
The perfect example of arcade-style skill.
I don't see why people complain about the difficulty and that it needs upgrades, go play some Tower Defense Game if you want upgrades! I completely understand why it was made this way, it's supposed to be an innovative take on the arcade style of games; no upgrades so that people can beat it without even needing to blink, but these days too many just don't get it, because they either weren't raised in the time or because they weren't used to arcade games at a younger age, which now turns them off.
The design works so well, I automatically 5/5 it anytime I play, no matter how frustrated I am. I may not be very good, as I have earned the level 20 medal, yet still haven't gotten the one for destroying 25 stars in a row, but this mysterious floating robot is about skill. If you don't have a quick hand and reaction time, plus tolerance towards an intentionally hard game, then that's okay; go back to Farmville.
Its hard but i love challenges and its so addictive!
Hard but really fun to play as weel. I was addicted to it lol