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Ghost Hacker

rated 4.42 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 23, 2010 | 3:23 PM EDT

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Access Denied 5 Points Kill 200 enemies.
Core collector 10 Points Save 50 data cores.
Hack the system 50 Points Complete level 25.
Sector unlocked 50 Points Complete all 25 levels.
L33t Haxor 100 Points Save all 250 data cores.

Author Comments

Explore cyberspace and battle rogue AIs in your mission to take back control of the internet. Place towers and add upgrades to programs. Use scripts to directly attack enemies and interact with the map. Gain new programs, upgrades, and scripts as you explore 25 unique levels.

Some general hints:
-If there's multiple entrances, place towers after the paths merge together.
-Usually the best place to put towers is in spots where they hit different parts of the path that are far away from each other. Hitting one long stretch of path can be worse then hitting two small far away sections of the path.
-Watch what enemies are listed for each level and plan your towers and upgrades based on that.
-Scripts only temporarily use memory. You never lose memory using them.
-Recycling towers gives you 100% of your memory back.

Version 1.1:
-Gave more starting memory to a few levels
-Removed extra Data Core capacity on Bugs and Reaper Virus

Version 1.2
-Added link to walkthroughs for each level
-Gave more starting memory to a few levels

Version 1.4:
-Fixed resizing problem
-Fixed start level being disabled in certain circumstances.

Version 1.5/1.6
-Minor bugs fixes and balance tweaks

Version 1.7:
-Minor bug fixes and balance changes
-Improved the color randomization so that it can no longer generate two similar color sets in a row.
-Added new mode when you collect all the data cores

Version 1.8:
-Added Easy skill level (+50 starting memory and +25% extra memory from enemies)
-Added keyboard shortcuts for changing game speed.

Version 1.9:
-Fixed some sound bugs.
-Added and updated some hints



Rated 5 / 5 stars

TD ftw

I've always have had a thing for tower defense games, and this one is one of the best ones i have ever played. Gj

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Rated 4.5 / 5 stars

Nice game, bro

Very addicting and original.

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Rated 5 / 5 stars

Nice TD game.

Really addictive.

If I can suggest what to fix:
1. There are some ways to make challenging levels easier and not so interesting to save all data cores, like run couple levels forward with moderate result, get new tech and return back for "excellent result".

2. Sentry cannons are too powerful when splash, fork and linker are applied to them. And even more powerful if there are 3-4 such cannons stay together.
Probably it could be fixed with making programs immune to stun for 1 second or even more, disallow use of fork and linker together with Sentry also could work.
Lvl 25 becomes peace of cake with pack of Sentries. As Axon spawns SU all the time Sentries fire a BUNCH of splashing rounds. Actually my Axon died before he reached cores even without using scripts.

3. Slicer cannons are too powerful when 2xfork, linker and slow applied. Especially when map has long and straight paths.
Also sometimes one Slicer with such set of upgrades at the center of a map is enough to control all activity.

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CoreSector responds:

Yeah, the Sentry is definitely too powerful with it's stunlock capability. However, I don't really want to nerf it at this point as it might require some significant rebalancing. People were already complaining about the game difficulty without me nerfing overpowered towers (although there is an easy mode now).

The slicer is actually a really powerful tower that few people realize, but good placement effects this tower more than any other. It might need a little nerfing, but I like having a tower that's really good in certain locations and below average in others.

Assuming I do make a sequel, I'll certainly have to address the balance issues better though.


Rated 5 / 5 stars

i know....

i this isnt really interests you but "RedRay discs" as you call them in the game all ready exists, its called DVD -__-


Rated 5 / 5 stars


It's totally addictive! I'd love the way you used the timing for building battles. The most impressive is that some strategies get the same result every time while others requires your quick action scrambling and destroying enemies that can run away...
NOTE: I played for 4 hours this game, almost reach the end but I wasn't logged in... PFF, now I'll play it since the beggining again, It was very cool!

CoreSector responds:

Reloading the game after you've logged in should unlock any medals you've earned. No need to start over again.