This game is just as bad as the others. You seem to think that increasing difficulty means making it unfair. The hint button still fills up before it's actually able to be used. The magnifying glass doesn't actually magnify things well at all and the light effects on it make it harder to see with it than normally, rendering it totally useless. I once again got asked for "bug" but this time there were 3 bugs on the screen, unlike the two in the last game. The items are starting to match the descriptions less and less, or at least they're way too abstract in design for it to be fair. A "jug" is not a wicker basket with a teeny little cork in the top that's surrounded by other jug-like pots. A "drum" is not a detail-less log of tan color (like the one on the top of the screen in the first level). Asking to look for "skull" and "head" in a level FULL of faces (both the second and third level) is just impossible without the hint button, there's no way to tell what counts and what doesn't. That "monkey" statue has the most deformed face I've ever seen. Why make a "rock" part of the list, and why put that small rock next to several other similar rocks? This game is just full of cheap item placement, there isn't any real difficulty besides the stupid tricks