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Bouncevity is a straight out breakout clone, but with a twist where you can charge a gravity bar and use it to maintain the ball in the air more time by pressing up and hit more blocks for higher score.

This game was done in site (coded and designed live in one day) on a Game Fest in 2008. The goal was to program a game everyone is familiar with as a live demo but add some features or innovation, in this case, gravity, paddle rotation and multipliers.

The game was kept simple and to the point, was never expected to be something more than a demo.
I just took the time to post it here on Newgrounds so people could try it.


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Arkanoid, with an extra feature.

Well, I can say this is another arkanoid, but it has the charge feature added on. My biggest problems are the lack of any real music, and that it is very hard to control. Anyways, good effort.