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Shattered Colony

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Author Comments

Defeat the zombies while managing multiple resources in this hybrid RTS game. Try a random map after the campaign.

The game consists of building towers, managing the resources needed by those towers (and the location of those resources), collecting more resources from cleared out buildings, and using resources to expand and destroy zombies.

Browse the online map database!

Shift-click to place multiple of the same item.
Shift-click on plus or minus buttons to change quota by 5.
+/- are hotkeys for changing survivor quota (board quota in barricades).



good idea and indeed good work. but the game is a little boring

nice and simple

very nice game though is lacking in things to build i feel

Great Game, but resource mechanics gets you bored

wow rts with zombies, thats a new one!

contrary to what others wrote, its good that you kept it simple, this isnt supposed to be an all out PC game, but a couple of types of zombies and shooters wouldnt hurt.

I just thought that after a while i got tired of micromanaging distribuition between depots, so i could set a forward sniper a few squares from zombies or infested places, and that sniper be supplied with wood, bullets and shooters all at once, but the Settlers-like resource allocation really slows the gameplay

here a few issues i found in the game:

network of DEPOTs

picture 1
http://img823.imageshack . us/img823/9731/bugd1.jpg
2 depots L and R (Left and Right)
L had 50 bulets (10 quota), R had 0(50)
L had 1(1) survivor, R = 25(1)
(L unique survivor was bringing wood from a place more to the left)
RESULT:no one transfers bullets from L to R
FIX: set L to req15 survivors, they went from R to L, and only then started carrying bullets from L to R

The GATHER button doesnt work quite right either:

picture 2
img831.imageshack . us/img831/5335/bugd2.jpg
2 depots, far far away from anyother depots, 10+ survivors on both
I selected the top one, clicked the GATHER button,
RESULT: survivors are carrying stuff back and forth
FIX: set the correct depot to require the total os resources I have on both

although survivors will walk the whole map to ocupy other depots requiring more of them (too bad they cant do that with resources), you cant click to upgrade a sniper if the parent supply has no survs (even if the sniper tower is full of them)

thanks for this great game!!11

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levle time

<map name="holy shit" difficulty="2" sizeX="90" sizeY="90" startX="39" startY="37" >
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a+Dc533zTzpk0nbq2/Shd+5nw7MoH1yY4rvtg Oe4T4UlZvxwXU
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aGU/hh61UFbNJXBoKxRJduq+PApubMguDOgrC 7azuY2toabb3H
r+43AlnLTisdmo2L7Z/M9y2I56LQaMgizhaM6 siODbseyAnXQ3
OW+FL4fW5a1m4dSxANN+q8buY63CyMpxtkSzz SpMbWaWgfQKLa
k8Y4sSQuST+2z5qwz1iAV9WWJXZc1ZI1YT1hP WWPWhDVl1axnr
BnrOWuP9YK1z2pYB6xD1hFrzlqwjlknrFPWS9 YZ65x1wXrFGmT
8JVlD1uhTX8uh9/qVsqKsKeWI5pQVZU0pc5pT VpQ1pSxoTllR1
oW3+7HAATZxgDdQuz7Le6ip9Tfr3TX9SjF+l7 dpJd4uK/Gab1/
2uW8iwjzcz8NpSpgAY6AAcuASmAFzYAFc1fcS LEn2YaQjQpASQ

my levle try it its called holy s*** and its called that for a reason trust me its hard heres the story... [ 2 bases one man to do it all and a shi* load of zombies destroy the bridges so if you can you might survive ......might

Excellent game!

I like this game a lot.
To top it off you should make movable ground forces.

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Credits & Info

4.39 / 5.00

Oct 1, 2010
11:19 AM EDT
Strategy - Tower Defense