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Madness: Premeditation

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EXTERMINATOR

Added to levels for Madness: Premeditation Apr 4, 2022.

the sweet sound of death

Added to levels for Madness: Premeditation Apr 4, 2022.

FINALLY DEAD stupid clown

Added to levels for Madness: Premeditation Apr 2, 2022.

fast death

Added to levels for Madness: Premeditation Apr 2, 2022.

i can see the future

Added to levels for Madness: Premeditation Apr 2, 2022.

bullets shower

Added to levels for Madness: Premeditation Apr 2, 2022.

almost dead

Added to levels for Madness: Premeditation Apr 2, 2022.

party pooper

Added to levels for Madness: Premeditation Mar 14, 2022.

cool

Added to levels for Madness: Premeditation Mar 14, 2022.

LMAO

Added to levels for Madness: Premeditation Feb 24, 2022.

boomerballat

Added to levels for Madness: Premeditation Feb 18, 2022.

trickshot

Added to levels for Madness: Premeditation Jan 31, 2022.

Author Comments

Thanks Newgrounds for choosing this game as the Madness Day 2010 Winner!

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Update: Sept 27th 2010 - Click or press direction to skip intro & countdown - Fixed boss grenade bug & grenade replenishment bug

Update: Sept 26th 2010 - Increased Tricky's health, this will ruin previous Tricky level replays :(

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Plan Hank's moves through a strange area of Nevada. Make sure to think 4th dimensionally!

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Controls:

Astral Projection Mode: Arrows

Shot Planning/Menus: Mouse


HINTS:

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The sensors on level 3 remove the lasers blocking the doorway

2 handed weapons (shotgun and AK) only fire forward

Remove assigned shots by clicking on an already-placed node

Broken glass shards can interfere with your shots, so wait a while after shooting out glass to take aim again


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Author Commentary:


BoMToons: This was intended for Madness Day 2010, but was slightly delayed. I had this gameplay idea while watching some Madness cartoons. It's gone through a lot of revisions based on lots of player feedback (thanks Coaly and Jacksmack!). I hope you give it a chance! There are tons of other gameplay features we wish we had time to add like smarter AI, more stealth rewards, smarter reloading constraints, more balanced guns, the ability to watch all your replays in a row, etc...maybe for a sequel? As always, it's a pleasure to work with Luis, his take on my ugly level mock-ups brought a richness and fun to the story that I never would have included. P.S. This was coded "Somewhere in Nevada" where I live!


Luis: This is a strategy/puzzle game, kinda like chess. Enjoy!

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nice job that game is awesome but its too short and easy but still perfect

Good but bosses is hard

its a good madness game but its not better than nexus

good game! but its hard on a last level its good!

o dark souls dos jogos de madness

Credits & Info

Views
907,787
Faves:
2,008
Votes
1,897
Score
4.20 / 5.00

Uploaded
Sep 25, 2010
9:04 PM EDT