Mutate the Labrat 2

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OK, after 5 years, i still get emails about the first mutate labrat. Here's the second part. It's a bit complicated for everybody, but i hope this appeals to the fans of the first one.

Manage you personnel, craft chemicals and implants, mutate your monster and fight other monsters.
This also features a thumbnail generator, so you can turn your monster into an avatar.

1. Antitox is probably the most important chem. With lots of Antitox, you can keep on injecting/irradiating your monster with mutagen without suffering the effects of high toxicity.
2. Crafting items will save you money in the long run. Buying ready made items cost you a little extra.
3. Mining is the most reliable source of income, but check on your mining sites often as miners tend to die from mining accidents from time to time.
4. Limit the amount of fusing. Every time you fuse two labrats, you increase it's fusion level. Labrats with higher fusion levels are harder to fuse again.
5. Attack types are determined by the type of spikes growing on a labrat's bodypart. On the other hand, armor types are seen by what type of skin a labrat has (texture).
6. Attack sites (red button on world map) usually contain very high level monsters. If you can beat this encounter, it may prove to be very profitable.

FIXED: pricing issue. It takes some time for the version control to update, but if it does, the version on the title page should say 1.8.3
-Miners are 2x less likely to die in accidents
-Starting money 10k
-More miners at the start


Excellent game! I loved getting that mutation really high, but how come crafting is harder than fusion? Did you accidentally switch them around? If so, how come fusion drops on different levels? Also there should be a fourth stat that there would be another employee type for, for crafting, to make it easier. I agree with Zero9109, but if there were no survivors of the mining accident, since you don't really hire a foreman or any other sort of job that is given for mine safety today, you wouldn't be notified.

This is an awesome game!!!!!!!!!!!

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its adicting but what does the scientist personel do and how do i make crafting more likely

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I like the game but I find that crafting is way too hard even after you get the Tech workers from the other side of the map. If you do decide to make a third one the crafting should be a bit easier with higher chances to make things rather than just waste the precious resources that you have to buy most of the time because the mining is off too. Also a notification that an accident has occurred and one of your miners is dead would be wonderful instead of having to fight your way to one part of the map and finding out they have all died, then having to go back to buy people and then finally fighting back to the mine is tedious.

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Gorillaz - Clint Eastwood creepily fits this...the games hard for me but it rocks!

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Credits & Info

4.12 / 5.00

Sep 23, 2010
8:45 AM EDT
Simulation - Pet / Buddy
  • Daily 3rd Place September 24, 2010