Quite an enjoyable game. A major expansion on the first.
One annoyance I had was that all the more advanced implants have a painfully low success rate of being crafted. In particular, the skills of my employees being completely static was annoying. If I were to suggest an improvement, perhaps make it possible for your employees to slowly improve their skills and level up, so we don't have to spend thousands of nan getting all the ingredients for an implant that might not be crafted succesfully, and we lose everything.