programming
first click was a mine... I think the windows minesweeper has a program that makes sure that your first click at least is not on a mine
Minesweeper: A Space Odyssey is played by revealing squares of the grid, typically by clicking them with the mouse. If a square containing a mine is revealed, the player loses the game. Otherwise, a digit is revealed in the square, indicating the number of adjacent squares (out of the possible eight) that contain mines. If this number is zero then the square appears blank, and the surrounding squares are automatically also revealed.
programming
first click was a mine... I think the windows minesweeper has a program that makes sure that your first click at least is not on a mine
Hello,
Thanks for the input on my game and I want to inform you that I have updated the game so the player cannot lose on the first click.I hope this update will make the gameplay more pleasent.Any future suggestions are welcomed.
Nice game
It would've been cool if you could retry a level after you die, but otherwise a great Minesweeper game.
Very cool
The design is great, the artwork too! Good work!
Pretty good
Although not a hard game to make, the survival and custom seem the same tho.
suggestion
I like it. It would be nice if it was more like the MS version. That is, it would be nice to have the option to put down a flag on a square if the player thinks it has a mine.
You can do that by pressing Space.When you press Space the first time on a node you flag it as a mine,the second time you press you flag it as a suspect mine and the third time you reset the node. Check the instructions ;) .