Concept is excellent.
Art is average.
Sounds are..average,poorly chosen but not horrible.
Controls are good,they are tricky at the start but later on your brain will memorise and get used with it.
Game mechanisms are a bit poor though..the physics works,but it has its flaws.Having ANY object that collides with you cause damage is stupid,even your hooks cause damage.Damage should be only when you hit something while flying,not with your hooks.
The game shouldnt be so frustrating too.
Level 9 for example...i took a lot of time to reach the ship since it kept going away...and since you cant repair your goddamn helicopter,i exploded just before i had one crate left to put.JEEZ,i ragequitted after level 9.
Good concept,some good levels but POORLY crafted.Theres a ton of music and sound effects out there and you get the old ones?Same applies with art...just textures.
My opinion is,this game is just a "experience" one,you didnt really aim for a 100% game here.
"It sails away...!"
Can't see how you people don't like the soundtrack. Especially the first one. Feels like I'm in a Korean tampon commercial. lolz
addicting but crappy
frustrating levels are understandable, but some are just impossible. i'm stuck on level 12 because there is no way to get oil out of the far right corner and it's there 60% of the time on start up. good concept, just too many glitches.
very addictive game, but as you heard lvl 15 has a glitch.. i hope i dont have to start off at lvl 1 when its fixed again or else i would consider this game a total loss
Sorry, but have to give the goose egg.
The controls are *very* loose, the music choice is atrocious, and the game can't even be completed. As has been mentioned, lvl 15 doesn't even work. I can tell a lot of time has been put into this, but it's all for naught if the game is unplayable (which this is).