Indie Jones

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Ball Breaker 5 Points

Knock the boulder back 5 times in one game

Hidden Treasure Hunter 5 Points

Pickup treasure from behind an obstacle

69er 10 Points

Collect exactly 69 gems in one game

Tank Award 10 Points

Collect 10 tanks in one game

The Century Mark 10 Points

Collect 100 gems in one game

Treasure Hunter 25 Points

Collect 200 gems in one game

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

UPDATE #2 - New medal added for getting a treasure from behind an obstacle. HINT: Gems come out at regular intervals (it's only the speed at which they move that changes) If you think it's time for a new gem and don't see one, check behind a rock. They're always in the last place you look... ;)

UPDATE: Missing a gem no longer clears your entire bar... it only costs you 3 gems now. So those hard to reach gems shouldn't be as much of a problem. You still need to fill the bar to knock the boulder back though, I can't make it TOO easy ;)


Read me. You'll laugh, cry, fart and then laugh again because you farted. NOTE: *may not actually induce farting

"Everything, by Everyone", an upcoming documentary by Nathan Kuruna, will undoubtedly have an impact on how Newgrounds and its contributions to the world of entertainment are viewed.

From Pico and U.F.A, to Alien Hominid, Numa Numa, Charlie the Unicorn, Dad 'n Me, Meatboy, B and Strawberry Clock, Madness, Waterman, Metal Gear Awesome, Bitey, Mastermind and Blockhead, Castle Crashers and well *whew* you get the point... Newgrounds is much more than stick deaths and soundboards. You know it. I know it. But the rest of the world probably does not...and surely Scotty Doesn't Know.

Newgrounds is a thriving community of talented artists, animators, programmers, composers, designers, writers and voice actors.

Out of that community careers and businesses have been built, kittens and turtles have been tossed, console games have been made then sold along side E.A and Nintendo, seals have been clubbed and dead babies dressed, life long friendships have been made and otherwise impossible opportunities have opened up. This is a story worth telling and we wanted to do something to help support and promote it. (O.K., maybe leave out part about the kittens and babies)

With Nathan's O.K., we made this mini game so that he'd have something more than a URL to pass around. Hopefully it'll generate some exposure for his movie and maybe even generate some donations to help fund the project. He's met his Kickstarter goal, which is a HUGE step in the right direction, but that's just the beginning.

Everything, by Everyone is about all of us and we really hope he gets the chance to make this movie. If you want to help, throw Nathan a few bucks, send your friends to this game or steal it and put it on your site. Or you can just hack Kongregate, Addicting Games, Armor Games and all the other Flash portals out there so that everyone has to come here instead... j/k... or am I? No, I'm kidding. Or am I? ;)

For more information, you can check out Nathan's site at: http://www.everything-by-



Nice graphics, but not nice that I lose some of that bar when there's an extremely hard gem. (A rock is chasing me and there's an statue between me and the gem)
But it's ok :D


it has that "one more try" factor which will keep you going for ages

People find this review helpful!

Sorry, but it's got issues.

Its a concept with definite potential, and the intro was kinda funny and short.. but I can't help feeling that you released it unfinished.

The gameplay definitely needs revision. Flash games generally shouldn't lag, and I don't see enough going on to warrant it. Second, changing direction simulates running ice. If you've ever played a similar dodging game like avalanche, you see how both left and right should work well to dodge things. In this game, momentum s extremely persistent even though his change in direction is very small.

When you begin, there are instructions for movement. Good.
When you run over a lava pit, you aren't told how to avoid it until after you get hit the first time. Retrospect is a great way to learn and improve, but less great in videogames. ;)

The variety in this game suffers a bit too. As others hinted at, the temple is remarkably static in its appearance. I realize that the level can only change so much for one run sequence before the pretenses of the run are no longer legitimate, but perhaps add some shadowed sections, or cobwebs, or maybe even longer jumps that require whip-swinging, that help you gain distance from the bolder as is slowly closes in. The gems mechanism for speed, is counter-intuitive. Only did I put it together after I saw my precious moneys draining over time.

If you make a second version I'll definitely play it, but to recap the responsiveness is my primary concern.

People find this review helpful!


Several gems were direcly behind statues, or IN the lava. Laggy as shit, boring, redundant, and the lack of instructions? I got told that space was jump (and the fact that there WAS jumping in this game at all) a split second before Indie reached the first lava pit. I can't believe anybody found this entertaining. Crappy graphics, lame music that gave me a headache (some variety would be nice, I don't like listening to the same loop with puny differences each time). And when I die, I hear the horrible 8-bit rendition of a classic tune, and the little indie head doing none other than begging for donations. Yes, thank you for wasting my time, giving me a headache, and boring me out of my skull, here's sUm MuNnY5!!!1! Please, just try harder. I don't know why the hell this was on the front page. Better luck next time.

great little game

I liked this. Good run and grab game. Played this for a while and I intend on playing more tomorrow!

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Credits & Info

3.66 / 5.00

Aug 24, 2010
1:00 PM EDT
Action - Other