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Collateral

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Author Comments

Hi,

I made this game as the 18th run of the rather excellent 48 hour game creation competion Ludum Dare.

This means that all the art/code/sound was all made by me, within a strict 48 hour timeframe. I'm really happy with the level of polish I managed to achieve in the time, and I really hope you enjoy it.

edit: If you're having problems getting back up, this video should show you what you're missing.: http://www.youtube.com/wa tch?v=meKITP12Dsc

Apologies for not making it more obvious.

Cheers,
Jonathan Whiting

Reviews


perfect balance of

...a lot of things?

I really liked the game and had a lot of fun with it. I found a few of the jumps up to be to be pretty tough; though I like the difficulty of the game a lot.

:)



Good game

Not awesome, but I was getting a little bit tired of games that get famous just for using Flixel or looking retro, and this is a pretty good new approach.


People find this review helpful!

Original.

It was enjoyable to play and very original, took me a while to realise laser things didn't kill me...



Fun, but found a glitch.

A solid classic shooter homage with an interesting damage and hp system. You won't find classic games that bounce enemies and fire back at you, but I noticed a glitch.

When I stood against a reflector wall and shot, the beam got stuck in the wwall and made this god-awful noise that forced me to stop playing.


People find this review helpful!

very atariish

the sounds the graphics and the animation of him ducking before shooting is as oldschool as you can get , it feels like you are playing on atari


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Credits & Info

Views
69,905
Votes
1,655
Score
3.32 / 5.00

Uploaded
Aug 23, 2010
7:54 AM EDT
Genre
Action - Shooter - Run 'n Gun
Tags