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Depict1

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rated 4.44 / 5 stars
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Action - Platformer - Other
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Credits & Info

Uploaded
Aug 19, 2010 | 8:41 PM EDT

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Medals

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Believe Me 5 Points Jump on the enemy in 'TRUST'.
Immortal 5 Points Dont commit suicide in 'SUICIDE'.
Truth 5 Points Attempt to use the arrow keys in 'PLEASE WAIT'.
Bridge 10 Points Use the button to create a bridge.
Idiot 25 Points Get the fake ending: press ESCAPE in 'THE END'. According to SWFStats only 13% of players get this ending.
Leap of Faith 25 Points Skip the spring in 'BREAKTHROUGH'.
Save Me 25 Points Don't kill the creature in 'REFLEX'.
Save Us 25 Points Don't kill the creatures in 'DROP3'.
Trapped Forever 50 Points Get the 'Trapped Forever' ending. According to SWFStats 60% of population get this ending.
Free 100 Points Get the 'Free' ending. According to SWFStats only 11% of population get this ending. Do you want to be that special?

Author Comments

NOTE: If you get black screen and the game never loads chances are you have Adblock Plus browser extension. Try disabling it. If that doesn't help try deleting your cookies (make sure this won't upset you :P). If that doesn't help, I guess the server where this game is hosted is temporarily down or we're updating the game.

This commentary isn't a lie. Promise.

A voice is trying to guide you to safety but can you trust it?
Things may not be what they seem to be.

Journey through 30 levels and escape from the cage.

There are 2 real endings and 1 fake.
To get the best ending (2/2) you don't have to replay the whole game.

Game saves your progress, but make sure you don't hit 'Restart' accidentally.

Game by Kyle Pulver of IGF-nominee Snapshot.
Flash version produced by Miroslav Malesevic of Eversion.
Music by Alec Holowka of Aquaria and Infinite Ammo.

Enjoy and please let me know what you think!

Reviews


rajand100rajand100

Rated 4.5 / 5 stars

This game is amazing! I really like the concept idea of a lying narrator.



xXSpirit-ZoneXxxXSpirit-ZoneXx

Rated 4.5 / 5 stars

Really neat! However the 'Immortal' achievement isn't working properly. I messed it up the first time, but I don't know if that's supposed to be permanent.



TheDeadlySoldierTheDeadlySoldier

Rated 5 / 5 stars

The graphics and music were really fitting, the gameplay was unique and the levels weren't very frustrating but still managed to have a noticeable difficulty gap. I would go more in detail about this, but literally EVERYONE has covered these aspects already.

The final boss, long story short, is genius. On a gameplay standpoint, not only is the AI unique, the way to defeat him is too. It takes an aspect that hasn't been used that much except for being precise with your "wall jumps", and uses it to the extreme. Nula's got this interpretation covered, so I won't waste time on that.

One last thing. When the Final Boss dies, DECEPTION becomes DEPICTONE (The title of the game), and keeps shuffling until it gets to POETIC END. Just goes to show this game's genius.



TheGraySoulTheGraySoul

Rated 5 / 5 stars

I love it. The design of it is so aesthetic, the mechanics are amazing and the concept of ignoring the narrator is really something new. It's perfect...



NulaNula

Rated 5 / 5 stars

This is a really good, entertaining game that messes with your expectations at every turn.
Personal interpretation of the story is that "the cage" is a metaphor for some kind of psychological problem (depression, anxiety, addiction, etc.) that the protagonist is suffering from and is "trapped" by. The narrator represents the part of the protagonist that keeps lying to themself, telling themself that this is the only option they have, that there's no way to escape and they'll only get hurt if they try to change anything, all the while only hurting themself even more. Meanwhile the character we play as represents the part of the protagonist that wants to get better and move on with their life. The bad ending is where the main character is overcome by their problem and never recovers, while the good ending is where the main character defeats their inner demons and takes back control of their life.


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