Controls broke the game though. Even setting them to different things didnt fix the fact that it felt stiff as hell at times, with lag on things. If it was smoothened out then it'd probably play a lot better.
My complaint is the same as everyone else...
It's really hard. Yeah, I know you warned us, but jebus christ. It's hard to enjoy this, it's mostly just frustrating.
Otherwise, an excellent game.
Harder than hard
Difficulty is set to Giygas! The traps seem to be in poor spots at timed wrong. Traps should just be simple math problems but the ones in here cant be predicted. The insane difficulty and trap set-up are the reasons I scored so low.
Thats as far as I got and I really didnt even want to play that far. I knew from the beginning it wasnt going to be that good simply from the controls. The double jumping tedious and the wall jumping is bad as well. Ive played plenty of hard games and none of them are hard because of the controls like this one is. Many traps laid out simply to annoy the player and they dont add very much difficulty they just seem to be in the wrong place at the wrong time.
It has a certain appeal to it but is short lived once the actual gameplay starts. Oh and why cant the character walk while crouched... sure slide down walls and double jump but you cant move when you're crouched buddy....
So hard ; ^ ; I wish we were given there lives instead of one...
But I guess that'll take away the challenge of the game.
Nicely done. Love the spritework.