Entertaining but it has its flaws
A great game to play, the levels were hard but not too hard, and new elements to the game kept my interest but...
Unlocking levels is STUPID. just have it automatically go to the next level.
Time limits are extra STUPID. No time limits. Maybe a death counter to keep score?
all in all a big success. i look forward to playing a 2nd.
Another overly hard "Old School" 8bit homage to "Nintendo Hard". Not a bad attempt, I suppose, but still not a very enjoyable game. There's a fine line between "Difficult" and "too difficult", and Bungluwa falls into the latter category. Level design is too punishing, saws move too fast, and power meter feels extremely arbitrary.
Old school graphics
Looks like a mario thing that flies
Super NES graphics 80s or somethimg
No more good things than that
A remedy for calmness
T his game is entertaining until the power meter feels inconsistent, getting half of the bulbs in the level is a major chore, and some fucking action script pops up on the left side of the screen. This game gets old as fuck quick.
I've had a pleasure to pass all the levels and get all the achievements.
Question: on level F, do the creatures have some sort of in-game meaning, or are they just for aesthetic purposes? I tired to get them together, but it's hard..
Yes it has a deeper meaning.
The creature is from a japanese arcade game called BGW.
Bungluwa was inspired from this game and so I decided to add the creature as a little tribute.