I think the difficulty levels proportions are wrong.
Easy: 10 secs = 70,000 x 3 = 210,000 = difference compared to medium = +30,000
Medium: 30secs = 180,000 x 2 = 360,000 = difference compared to hard = +40,000
Hard: 60secs 320,000
See what I mean? If you look at it that way; easy is harder than medium and medium harder than hard, imo.
The under 9000 thing is a nice idea, but it's also possible in easy mode.
So that achievement is too easy for hard.
what proportions? who said there needed to be proportions?
a fun time waster in a good way
I like it simple, fun and addictive but it's not for everybody
uggh, secret medals.
Get 8999 points and you get the secret medals. ITS UNDER 9000!!
Not a bad game.
Most Clock Day games are intended to be simple and fun, so this was no exception. The animation was decent and the controls were easy to use. Of course, I'm so lousy at the game I'm not really sure what to say. I couldn't even get half the needed score on easy mode, so apparently I have given myself a bad name. The game is a fun challenge though, on the tough mode you keep thinking it's going to end but time doesn't move fast enough.
I could never really picture this itself as a game, but maybe one include in a series of clock-related mini games. The concept of it is sweet and simple, but just expanding on what to do would make it more amusing. The delay idea is a great touch, maybe add quick power up like "2x mouse speed" or "+3 seconds", something like that would make it more appealing in my mind. Anyways, happy belated Clock Day and keep up the good work.
Why UNDER why not OVER?!
Why not....ONE POINT OVER?!