Requiem for the Living

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Author Comments

This is a short game i made.
Three different endings. Shouldn't be too hard :)
This was a learning curve for me as well and I would appriciate all constructive criticism.

Please do leave a review :)

The words you are typing are case sensative, thank's brian376 for pointing this out. Passed me by completely.

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I like this kind of atmospheric games. You'll definitely improve the perspective in time, so that the player better orients himself.
I just couldn't find the third ending... I can't figure what to do with the skulls, nor if it has anything to do with the Swedish words above the statue (I got their meaning). I got the one through the church door and mourning statue, but I can't figure the final one. Maybe there's a hint you could give?
Anyway, I like your style of grey-games, paragraphs cited and everything.


i gave it an eight because its short and a great sequel can be made just with some effort put in to it

Not Bad

It's kind of strange... I liked it!


It is very shortt and too easy. Not much of a game.

OblivionForEver responds:

I hope i didn't trick anyone into believing that it was a long game. It's short for the reason that many of the things in it i tried for the first time and i didn't want to embark on a huge project in case it didn't work. And i wanted some comments on how to improve the gameplay (like the perspective thing).

Thank you for your review :)


Too hard to keep track of movement and know where you are going, or why.

OblivionForEver responds:

Indeed! A more linear and consistent perspective is definatly something i'll take with me for the next time. To take the pictures to fit into the game, not the other way around. The problem here was that when i took the photos i had no clue on how to use them in the game. Definatly something that requires more planning!

Thank you for your review :)

Credits & Info

4.28 / 5.00

Aug 13, 2010
6:32 PM EDT
Puzzles - Other