I like this kind of atmospheric games. You'll definitely improve the perspective in time, so that the player better orients himself.
I just couldn't find the third ending... I can't figure what to do with the skulls, nor if it has anything to do with the Swedish words above the statue (I got their meaning). I got the one through the church door and mourning statue, but I can't figure the final one. Maybe there's a hint you could give?
Anyway, I like your style of grey-games, paragraphs cited and everything.