having the mouse for movement and shooting sucks. It would have been a great game if using awsd or arrows for movement and mouse for strafe and shooting. Also the last level was pointless. This is the type of game that needs a lot of levels and adventure/plot for it to be fun.
There is definately some good things about this game. The concept is really interesting but is weighed down by dodgy controls and average level design. Instead of mouse control for movement have mouse solely for aiming and shooting and keys for movement. This will allow people to stay still and shoot easier, move backwards and shoot and strafe(side to side) while shooting. Secondly add a shooting element to some enemies. The turret is okay but have a slow enemy that fires projectiles every few seconds if nothing is separating it and the player. Also the last level is terrible. For one it can lag incredibly and secondly the player doesn't actually have to do anything to win. He can just stand behind the turrets. Potential but needs polish.
Not too interesting, but it isn't bad!
its a very cool game but the movements could be better ;)
there are also a bit few lvls