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Check out this new summer supercar parking game.
The game has 12 challenging levels to test your parking skills.
Use arrow keys to drive the car.
to whoever says its unrealistic...
please explain how you can make a game feel like driving on a computer! you have a keyboard not a steering wheel!!!!! if you want a realistic game go and buy one!!!! the graphics are great and steering is simple! thats fine!!!!!geeez, people cant appreciate the most simple of things......if a leaf touched you and you failed a level, well then you arent an excellent driver are you? get over it, its a freaking computer game!!!
its to bored, i fell this game style is way over used, the music is short and gets extremely annoying. the game fells to poorly made and turning is a choir. the graphics are o'kay, but the graphics don't make the game so i'm giving it a 0/10
All Looks, No Substance
First off, it's a game about parking a car. What comes next, games about loading toner cartridges in a printer? (Please, do not take me up on that.) I commend the graphics. They look great and you obviously put some time into it. But like a lot of driving games, the physics just does not work. The controls feel either over-sensitive or lack the feel of how a car would really steer. And the tolerance for steering the car is way off. The street boundaries that you must keep the car in are poorly programmed. On the second level, for instance, I barely touched a palm tree, and by barely I mean the tip of the leaf touched the side of the car. In the real world, this would not make a scratch on the paint. In the game, it gave me a 'level failed" message. Details like this really need to be improved to make these games anything more than a ten-second diversion.
A nice game and intresting concept
This game is well made in detail, you have a time limit, as well as lives. You have to turn and everything, if you touch something else than the road you crash.
Aesthetically good but rather slow and boring really.
A Zombie Survival Roguelite
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2D Top-down Shooter focused on bullet blocking mechanics.
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