Elementary laws of physics do not apply to this game... or were terribly implemented.
If a ball hits the ground diagonally and then, without hitting anything else, starts to bounce vertically for no particular reason...
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Hotkeys
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Space - Restart level
Esc - Back to menu
M - Mute
Q - Toggle quality
Medals stuff
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To earn the 'Creative' medal you must now add at least FIVE OBJECTS next to the cannon and basket that is already present. This because many of the levels before I made this change was everything but creative ;)
The medals "Addicted" and "Critic" must be completed in one session. The counters are reset after the game is shut down, and since the level browser on this page reloads the game you must use the controls on the level select screen if you're aiming for these medals.
If you unlock "Sprayer" or "Bronze/Silver/Gold medalist" but they doesn't show up in your profile try typing in "resendmedals" at the main menu.
Comments
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Here's a project I've been working on periodically for quite a while now, so it feels great to finally release it! It's my first encounter with Box2D, and also with the awesome Pushbutton game engine, so it has been a great learning experience and I hope to be able to make even bigger and better projects combining these two in the future :)
Thanks to Rucklo for the audio, and Tom for sponsorship!
- knugen
Elementary laws of physics do not apply to this game... or were terribly implemented.
If a ball hits the ground diagonally and then, without hitting anything else, starts to bounce vertically for no particular reason...
It's too random. It's nearly impossible to set an exact path to the ball.
It good, now editor test mode was bugged, no menu in the bottom
I've noticed a little bit of lag while playing in addition to the physics being slightly inconsistent and the levels very difficult. One level in particular simply required an inordinate amount of waiting as your ball moved so damned slow. Others required two precision ricochet shots in a row that were just tedious. The presentation and music are fine but I just can't seem to enjoy this game that much. Maybe if it were easier to get used to the controls. If you could fire based off of the mouse's distance from the cannon it would be easier to play systematically, especially if the game showed the angle of the cannon as you aimed.
Try mine! :D 136943