Everybody's talking about a little girl or whatever, but I CAN'T FIND HER. I feel like i'm missing something...
B efore i got far i thought it was prety dumb
U p after a while i started to see the message
S ome times it makes me think
H opefully there will be more games like this!
D idnt like how stuff will kill you and send you back tho,
I dont think this is that kinda game, its more of a roamer not a skill game.
D o continue to make games!
9 stars added for the experence
1 star taken for lame deaths
1 star added graphics (9 stars out of 10)
As an experiment it is wonderfully made and follows song that you wanted it to perfectly for what it is 5/5.
For what it is as an "experiment" the messages are pretty clear and the story is left open for you, as you start you get the sense of freedom, or as the few space of freedom you have, you explore it and as you check below you see people acting as a time-stopper, with your "expensive gadget" you can hear frozen bystander's thoughts, among them you see normal people, having regular thoghts as common day thoughts, one of them remarks, is that a plane? among the few freedom you have, you can see an impaled plane striking a building with flames rising. the similar-size-building next to it has people/tourists on it unclear on what they see or without any notice on the danger's smell in the air, among them you see a girl, whose thoughts are marked with red by exclaming "my balloon" clearly sad, and her mom not giving any care on what she feels, we see the frozen balloon in the air.
We can grab the balloon and return it back to her, she replies back to us saying "thanks!". Without knowing the fear on the building next to her.
It has its deep and clear messages, thoughts and even comments about people's point of view, "What we call innocence is sometimes the accumulation of Ignorance and Self-Destruction"
Also it shows that the only problem among all the danger we could do was giving back the balloon to the girl. We do the best we can do, and sometimes the things that happen cannot be fixed. "What burns never returns, unless you're Daydreaming"
As always, very good and Thought Provocking.
Sorry for my english. Good Job.
How to lose: Enter the explosion.
How to feel good about yourself (Win?): Return the balloon to the little girl.
How to win (Remain neutral? Gain insight?): Listen to the thoughts of every person.
A beautiful and thought provoking game.