Epic War 4

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GhostBuster 5 Points

Completed Phantom Ghost Stage

TrojanDestroyer 25 Points

Destroy Trojan Army

AngelSlayer 50 Points


GoblinAddicted 50 Points

Defeat GoblinMadness Stage

GrindFest 50 Points

Unlock All Upgrades

HaltTheBigBang 50 Points

Defeat BigBang Stage

TrickLordBaal 50 Points


EpicHero 100 Points

Clear All Epic Mode

MasterOfWar 100 Points

Clear All Hard Mode

Author Comments

Epic War 4 features 5 unique heroes with unique combat ability. Battle through 12 stages with 3 different modes (normal, hard, epic), and 4 extra stages for additional challenges. Experiment with 5 levels of 20 different units and 12 unique spells, and fight your way through 4 epic bosses and surprising stages for hours in this epic defense game.

Game Control :
- left and right arrow to move camera stage
- a to select all, s to select all hero, d to select all units
- 1-6 hotkeys for spell
- qwertyuio hotkeys for units
- space bar to confirm units / spells placement
- p to pause
- go to option page at map to mute
- revenge waves can be found at hard and epic mode
- up and down arrow keys to move the turret
if you feel the game doesnt require skill, try hard and epic mode.

Update: medal bug should be soon updated.
ps: thanks for the frontpage , Tom .


one thing...

This was a great game, and I really enjoyed it. except, I've played every level but the XVI challenge, and i still cant figure out how to get the forth and fifth hero's. i only have peepo, the ginger and the wizard....
what am i doing wrong?


kept me on here such a long time my cousin had to come and make me stop playing for a liitle bit

Kept me entertained for hours!

This is a greatly entertaining game that keps me busy for hours. I managed to beat all levels including the extra challenges on epic, so I feel quite geeky.

The game features some great artwork and you seem to have a good sense of animation. The animation did seem very rough sometimes, though, as it was just a collection of a few still frames. You should try improving the looks of the game by making a more fluid animation.

The game also gave me a nice amount of challenge, and beating all the levels on epic difficulty was a joy. Since I'm such a completionist, I just had to get all the medals!

The game isn't perfect, though. A few minor problems keep it from reaching perfection. Here are some points that might improve the game a bit.

- Heroes: the heroes became completely useless later on in the game. The risk of losing them was simply not worth taking due to the fact that they didn't bring much to the battle field. The fact that creatures would stop spawning when the heroes died meant you would just keep them at your own castle and not make use of them.
To make the heroes more useful, you should either make them much more powerful or make the risk of them dying worth taking. For example you could add some kind of aura that benefits all around the hero in some way.

- Ordering soldiers around: all the soldier/creatures in the game seem to have a bit of trouble following orders. If I ask them to go somewhere, they will keep stopping to attack bypassing enemies. This lead to quite a lot of frustration at certain points. Also, if I wanted some of the creatures to stand still, they would start charging towards the enemy's castle after they attacked something.
It would be nice to have a command that would make the soldiers remain stationary, this would be particularly useful with ranged attackers.

Upgrade screen: it would be nice to be able to read a bit more about the different skills and creatures you can unlock, so you could know what you're buying.

That's all I can think of. Hope you find it helpful :)

People find this review helpful!


good game.. but it badlyannoys that the units dont do what u want. the move option is totally useless and that black goblins just sick

nice game!!!

its a very awesome game an totaly epic!
but how do u unlock the 4 hero.
and the other monster in the green wire's??

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Credits & Info

4.42 / 5.00

Jul 22, 2010
4:43 AM EDT
Strategy - Tower Defense
  • Frontpaged July 28, 2010
  • Weekly Users' Choice July 28, 2010
  • Daily Feature July 23, 2010