People complaining about units not reacting to commands, can be looked on as a game mechanic. They don't retreat because they need to finishi the animation they started. Plan ahead. If you can't you're not gonna win this game. You're not even gonna get close :P
Nice idea, but unplayable: way too laggy and units often dont react to commands
fun and I hate tower games so ya good job
"Epic Frameskip" is back on it's 4th edition.
Points to consider:
1- There is, technically, few stuff that can be considered really "new".
2- New spell system (mana, instead of individual CDs) rocks.
3- Normal levels are easy (just click "assault"); Hard levels are moderate (Click "assault" and cast a few spells); Epic mode is ALMOST IMPOSSIBLE because there's a boss dude/gal with tons of HP and attack.
4- Grindfest requires ALL MAXED UPGRADES. This requires lots of gold, which in turn requires lots of farming, which is return requires lots of time. I recommend grinding on easy levels and doing something else in the mean time.
5- Baal was kind of a let down. Well, that's why he's "tricked", not beaten.
6- To avoid frameskip/lag, just move the battle window around, away from combat.
could use a lot of improvements such as better commands and better programming so the AI ACTUALLY follows commands and for me every now and then this game would open up webpages with malware on them forcing me to shut down my browser anyone else had that problem and i do have anti virus software installed