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The Breach

rated 4.43 / 5 stars
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Action - Platformer - Other

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Credits & Info

Jul 20, 2010 | 6:24 PM EDT

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.



Rated 4.5 / 5 stars


i thought it was awesome as
didnt really think the lack of being able to aim really did anything to it
i kinda hated and loved the fact that it just kinda auto lvls up.

great work guys.
lost a star for ending good but im a happy endings kinda guy


Rated 5 / 5 stars

Nice mix!

Its an awesome game overall. I could find elements of all these games: Dead Space, Metal Slug, Metroid, Megaman (the way you get your upgrades). Also some elements of movies like Event Horizon and Alien. Maybe there's more but I can't find lol. Good job successfully mixing all these elements. Do more, I rarely write a review, but your game really worth it.


Rated 5 / 5 stars

awesome game

only one minor issue, it would tend to jump if too many enemies were on screen. other than that it was a great game.


Rated 2.5 / 5 stars

dead space

i feel that this was a good game but it s a rip off of several games like dead space or metal slug


Rated 2.5 / 5 stars

not so bad

sadly it had a heavy feeling of dead space, meets mega man. the graphics were ok and the the idea was fine, but the early enemies took to much damage, the boss fights seemed a bit obvious and sadly you couldnt aim. somthing that should have died in this type of game after somthing like contra. I gave it a 5 because it really fealt heavily copied from dead space, it fealt like all you changed was your a security member the ships name, what the ship was doing and the enemy types. the idea you go to a ship and get stuck on it is a great idea, and its an ok cliche but you even made a similar map layout of how to get around the ship.

Stopped playing half an hour in at the second boss. lost intrest and dont think ill play it again. some things that you could do to improve it are the ships map could make it a 3dish layout or somthing far simpler like just saying where your going with a one liner to make us smirk. freem aim with the mouse, jumping to shoot enemies is old school but not the good kind. and maybe instead of going to find out whats wrong, you just stumble onto the ship and command tells you to take a look? just some ideas and hope you dont think im trying to grill you just feels to cliche.