Share Collapse


Log in to save your medals! Don't have an account? Create one for free!

01 10 Points

Activate both cores of Planet I.

10 10 Points

Activate both cores of Planet II.

11 50 Points

Activate all four cores and reconnect the data beam.

Author Comments

Two supercomputers orbit each other deep in space, temporarily offline. A blue-collar techie lands his spacecraft on the surface, and disembarks. His mission: to return power to all four cores and reactivate the data beam.

Binary is a challenging game -- it will test your mind and sometimes your patience. Headphones are recommended.

Controls are listed in-game, but I'll include them here as well:
LEFT/RIGHT: move left or right
UP: jump
Z: open or close a puzzle
Q: change the quality
Use the mouse to manipulate puzzles.

All illustration, animation and programming by Ansel.
Music by parlormonkey.
Special thanks to Tom Fulp for the sponsorship, and to st1k for invaluable technical advice.

If you encounter any bugs, please report them to me via PM. note: if your bug report concerns a specific puzzle, please describe the puzzle rather than referring to it as 'puzzle #4' or whichever.


Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

I pressed Z over the pause symbol and switched between the screen with the six X's a bunch of times until the game froze while I was outside standing over the pause symbol. I guess it's possible that the game lost keyboard focus and has nothing mouseEnabled for me to click on to get it back.

Very challenging, and fun!

Pretty cool! I like the atmosphere set by the music, and the graphics look okay as well.

The platforming serves no purpose other than to walk from one puzzle to the next, and I kinda wish there was more platforming to do than that. Other than that, the puzzles themselves were cool and intrincate, but once you figured them out, you could solve them pretty much algorithmically.

This puzzle game is a bit on the easy side, and a lot on the short side, so I really didn't derive as much satisfaction from it as I could have.

its so sad ;) tears of joy creativity!

pretty short! lol i really liked this. the puzzles were challenging, but beatable. all looked cool... the controls weren't in-game and no mute. options are always good. no intro and there's no separation between getting the 2nd and 3rd medal, but nice one; liked the concept

Credits & Info

4.41 / 5.00

Jul 20, 2010
2:52 PM EDT
Puzzles - Sliding