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Shore Acres 2

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Author Comments

Ay! More RPG/Scavenger Hunt kinda hoorah...hope yall dig. Brian's in Hawaii and it's you job to find out where the party is at. There's a help section if you get stuck anywhere.


HOW TO GET PAST THE SHARKS: If you hold any arrow for too long, it's not gonna work. You TAP the arrow KEY that shows up in the sharks mouth ONCE when it gets in the safety bar (it'll say "click!" when you need to tap the appropriate arrow key.)....then the next one will come. Do the same thing again.


If ya dig this...be ready for Ben Spurgin's Pimp's Quest on July 20th!


EDIT 4/17/2020: Time flies. Thank you for giving this game a shot when you did. The Shore Acres series was a major part of my growth, and I'm thankful to see such a blossoming scene so many years later. Love to you all, and RIP to my good friend Ben Spurgin, one of the best to ever do it!

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Over 20 years later and these games always sort of stuck in my mind and would pop up every now and then. I finally decided to play through them again and I gotta say that I still love em all these years later.

EDIT: Beat this one again too no problems. I like the original better (it's more "grounded" I guess and has more personality). It was nice to take a trip down memory lane. Thanks for the memories, brother. Much love.

this is a seaeul ye

So I finally got to playing the second game in the series, and I got to say, it's both better and worse than the original in a couple ways.

Your art has improved from the first one, that's an obvious plus, but this game was definitely shorter and more linear than the other. While it's good that you no longer have to pixel hunt to find all the objects, it kinda removes the old charm the first game had with feeling like you gained something from finding some randomly hidden object.

The story is about as silly as the first, this time around you're hunting some legend of diamonds, which wasn't bad, but a little generic. There was a minigame that was half-baked toward the end, needed some fine tuning on hitting the keys for the sharks. It wasn't all that difficult though.

I wish there was an actual bad ending if you accepted the fairy's deal, instead you just have to backtrack a little.

Overall, a little worse than the first one in my opinion, as the game felt rather empty at some points, but was still pretty fun to go through.

Wow. I really can't vouch for graphics that are a dozen years old but you've got a hell of a game here. Some font choices and coloring were pretty poor regardless of system capabilities, and the music got pretty repetitive at times, but you have a great concept.

The inventory is nice and limited - makes a short game like this easier. I think it's interesting that you have areas and sub-areas accessed through clicking things on the landscape. Some of the animations really help ease one area into another and give this Flash an extra layer of polish. Overall I really liked this, though I got totally stuck with the vending machine and soda - I wouldn't have thought to acquire soda without having money first. The storyline is tacky but I have a lot of respect for what you accomplished using such an old version of Flash.

Great game just like the first one. Love the gameplay and the soundtrack.
overall a Newgrounds classic...still waiting on the third one man whats taking so long lol

Credits & Info

Views
954,495
Faves:
149
Votes
396
Score
3.72 / 5.00

Uploaded
Jun 15, 2002
12:39 AM EDT