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Crazy Craft

rated 3.46 / 5 stars
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Adventure - Other

Credits & Info

Jul 16, 2010 | 12:27 AM EDT

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Author Comments

Harness the physics of engineering to conquer course after treacherous course.

Before each level, drag parts from the Parts Window into the Assembly Window to put together your vehicle. All vehicles have an engine, body, and wheels. Later you'll get joints to hold parts together and weapons to fight bad guys. To move parts around the Assembly Window, click a part and then where you'd like to place it. Place tires so that their axis (center) is attached to the body. Place the engine inside the body.

The blue buttons on the bottom left will allow you to start over with building and preview the track. When you're ready, click the green button to start the level. You pass the level if your vehicle makes it to the finish flag. Click the thumbs down button if you need to make some adjustments to your vehicle in the Assembly Window. If you get stuck on a level, look for hints!



Rated 1 / 5 stars

it starts off fun,

But then rather than growing into a gam that rewards creativity and has lots of solutions, Each lever has one VERY precise solution, where if you don't position all the parts correctly it flips over, or the tank gets you or whatever. nice Idea, Terrible implementation.

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Rated 2.5 / 5 stars

Nice idea, but... needs some real work:

- The restart should be instant. Even if you press the skip button (which isn't easy to see) the whole thing still takes much too long, especially seeing as it is often a matter of trial-and-error and moving the wheel a few milimeters to see if it works.

- There really should be a way to de-select something I'm holding or get rid of a piece that was previously selected without restarting the whole build process.

- Given how inexact the build process is, you really shouldn't have to be so spot-on to succeed. Often moving the wheel literally only a milimeter to the right or left changes it from a complete failure to a success...

- There really should be something that lets you know if a wheel is attached. Say, have it go red like it does if it overlaps a bar if it is placed so that it isn't hooked up.

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Rated 2 / 5 stars


echt een kut spel !!

the artist will understand

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Rated 2.5 / 5 stars

some silly design choices

Bugs kill it, level 9 is a bitch, you need to have the car hit the wall at just the right angle, its stupid.

the really long restart sucks, instant would be much better. the inability to deselect a part needs to be addressed. the work area needs to be looked at again, the number of levels where you really need to move the part right to the edge of the construction area is rediculous

all in all, good potential but needs to be looked at again to be great

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Rated 1.5 / 5 stars

Bad game, good concept

The idea behind the game is nice, and its fun to play for a little while, until you see all the bugs that are affecting this game. Like people have mentioned before when you select an item you cant place it back without pressing the restart button and sometimes the big black wheel jerks about for no reason. I'd give you a B for effort but E for end product, I think if you reworked the game addressing these issues it could be a great game.

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