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PixEvo - The Fountain

rated 4.39 / 5 stars
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Action - Platformer - Hop and Bop

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Credits & Info

Jul 12, 2010 | 12:17 PM EDT

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Back To Life 5 Points Recover some strength
The Heart Of Man 10 Points Become a full human
Walking Again 10 Points Get your legs back
More Than A Man 25 Points Grow small wings
The Call Of The Beast 50 Points Become the beast
Speed Run 100 Points Complete the game in 15 minutes or less
True Protector 100 Points Restore the fountain's flow

Author Comments

EDIT: Fixed a couple bugs and tweaked difficulty. Fixed the Speed Run medal.
WARNING MAC USERS: I've had reports of inputs not working on Firefox 2 on the mac, if that happens try more recent browsers or safari.

Hello people!
PixEvo is a retro-styled platformer game where you explore the game world and collect pixels to evolve into better forms with more abilities to reach new places and collect all the pixels and save the world, ATARI-STYLE! haha

It's a small project I wanted to make and I'm glad it's finally out, it has 8-bit music that I made as well so I hope you enjoy it :D



Rated 4.5 / 5 stars

This is really Good..
This is a Unique Idea of a Game..
What i just don't Like is its too Slow..
And too annoying somehow...

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Rated 5 / 5 stars

This game isn't meant to be a whopper of 5 Gigabites, ya numbskulls. This game teaches you how to be patient, how not to kick your computer, flip the pizza over [ It didn't do anything to you. ], wage war at the screen, scream to the bowels of the earth, stomp on your internet modem, crack the screen, etc. This game is meant to teach patient.

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Rated 1 / 5 stars

Platforming shouldn't be so infuriating honestly. I shouldn't start feeling like I'm breaking the physics of the game to reach nearly EVERY pixel. By that I mean, Players shouldn't have to run to till their pixel-person is literally less than a hair's breadth from falling in order to make a jump.

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Rated 4 / 5 stars

good game, however you could kind of point out that the cube can only move while jumping (hint hint @ PoesRaven) also, there seem to be some doors with no levers, are they all activated by the set of 4 levers that you can repeatedly switch?


Rated 2 / 5 stars

Great concept but I couldn't stand such restrictive movement. It was so frustrating trying to reach for a certain pixel that I had to stop playing. I see where it was going but maybe the difficulty can be more puzzle solving rather than stepping to the very edge of a platform and trying a jump in what feels like a very high gravity.

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