I don't know who tested this game, but I just can't imagine how is it possible that the final result is a game with such unresponsive controls and idiotic RNG that in addition to these controls are creating patterns that are impassable? Haven't you noticed that if there isn't enough space between the obstacle that requires crouching and the one that requires jumping/kicking no matter how early you will press the key that aquarium-bot will always fail to react in time? When it finally decides to get up it is simply too late and the key is not responding and if you try to crouch earlier you will crash on the previous obstacle. That fault is unforgivable. Besides, for the game like this the movement to the left/right is just useless.