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This game was made possible by a grant from the Digital Media & Learning Competition. The goal was to make a truly educational game that was also genuinely fun to play. We hope students, teachers, and gamers will all enjoy the game, and encourage you to visit www.cellcraftgame.com, which will soon have an open forum and eventually downloadable teacher materials.

The game was designed by Anthony Pecorella. The lead programmer was larsiusprime of Super Energy Apocalypse fame, and the art was by LILg, who created the Reincarnation series. A custom soundtrack was created by Hibiki Haruto.

Also thanks to Dr. Jed Macosko at Wake Forest University and Dr. David Dewitt at Liberty University for providing lots of support and biological guidance.

Thanks so much for the support and kind words - this has already exceeded my hopes in terms of a response for the game! :-D

This game can be processor intensive. There are some options in the menu for reducing the graphics that may help.

***Fixes in v1.0.1***
- Fixed issue in final level with some buttons suddenly no longer functioning.
- Fixed membrane explosion when recycling membrane quickly.
- Possibly fixed fatty acid glitch in Level 3
- Fixed two typos

There is still an issue with getting stuck too far outside of the colored area. Solution - don't go out there. :) It's a somewhat complicated fix, so I'm not sure if we'll get it in or not, but it's the easiest to avoid too.



My brain hurts... but all the same a good game.

it had promise...

but the movement was almost impossible and you couldn't move to get glucose or amino acids directly, but had to move near them and hope the membrane would pick it up.


Loved the game, level 6 annoyed the living hell out of me.

Mind making a movie as to where Jeeves gets killed by the cell because of all his waves the cell became so strong it killed him from the inside! Then an alien pops out and a bear riding a dolphin comes past and yells "sup?"

People find this review helpful!

I know this stuff

I would recognize all of this stuff simply because I am a college student and every one of those should at least be familiar with the terms! The graphics were great and the music was quite soft. I thought they were beavers at first, but seeing as how they were platypuses I was half right. The cut scenes are also pretty funny. It has been awhile since I have played a good educational game here on Newgrounds. You make it enjoyable by taking everything slowly and spelling it out as I went along.

Ahh Glitches!

It was going fine until I hit the crocodile level, and then it just exploded with glitches. One graphics glitch made the membrane seem to start swirling around and stretching out in weird ways, after I bought a membrane increase. The second, possibly related glitch made it so when I did the click-and-drag thing I didn't move--which was a lot more annoying. Then suddenly, a glitch which many players seem familiar with; my organelles started locking up. First my golgi went, stopping toxin production; then my ER, and finally my nucleus. At that point I just gave up.

Fix the glitches, though, and this is a good game. Funny, inventive, good graphics, and just fun to play.

CellCraft responds:

I think we've fixed all 3 of those glitches with the new release. Sorry for those bugs, especially on that last level!

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Credits & Info

4.45 / 5.00

Jul 9, 2010
2:39 PM EDT
Strategy - Tower Defense