A deep exploration into longing, the sadness of things found long dead, how time marches all things into dust and crushing loneliness.
September is not in his world. He stands out, and he feels uncomfortable and afraid. The writing was very good, especially with the letters to January.
Gameplay is what I would expect. This is a desolate, empty roaming game full of strange architecture. As you begin, you know near nothing of this place and how it came to be, but eventually the game fills it out into a place of rich history and profundity.
Graphics aren't an issue with this title, so I'll focus on art direction. It is superb, full of strange, other-worldly architecture and strange creatures. The atmosphere created is fantastic. The droning winds, vivid explanations in the letters, and the minimalist art style all come together in the creative mind as a powerful and profound experience.
I thoroughly enjoyed my time with Looming. It is beautiful.
this is a very artisitic way of explaining all of the game. the hidden sign posts were my favorite by far. but the gateway too was great. i love how you used month to symbolize the 2 people chatting between each other.
graphics- 10/10 you dont need to be fancy for this game to show its true natural awesomeness :P
game play-10/10 when i played it, it played smooth and there was nothing wrong. and to a regular person, it was just a map full of dots and poles....but to an atrist with an imagination, it seem so realistic, as if you were there!
storyline- 9/10 just a bit of it got confusing if you did all 9 ways.
overall- 10/10 it was a wonderful game that had many poetic endings to it. i loved it and you should make another one like this :) dont listen to those haters either, that cant understand true inspiration and artistic values... a game doesnt need traps or challenges to be great and successful :) and this game proves that!
It wasn't that good.
The game quickly became repetetive. I understand the whole "archaeologist in a new place" theme, but you could've at least made it more exciting (traps/hazards? Other worlds/places?)Overall, It wasn't the best game I've ever played.
I didn't like it that much.
The biggest problem was when I saw the game, the flashing hurt my eyes very badly, if you make a game like this again, please put a Warning to Epileptic and weak/lazy-eyed people. The next one is that I didn't know what to do, I found a hut area, but when I walked by a message popped up and my cursor went invisible while in the flash, this means I could close that. I just thought that I should bring this up to your attention, it looks good, but those problems really affected the game and me.
I get the whole "Ooooo I'm a archeologist watch me find things to uncover a story" idea, but could it be a bit more exciting? I don't know...maybe I have a short attention span or someting :P To me this is the most tedious and boring game I have ever played in my enire life.....