Well done sir. Well done.
I love games like this, Although I managed to get to the giant worm, but keep forgetting how to get past the inflated little dude in the tube next to the meadows. :/
Beautiful, beautiful game. Graphics are amazing, music as well, feels responsive, story felt like a dream, and the bendy flowers are great! I enjoyed it very much, and the time you spent on this game was well spent. NOW GET BACK TO IT! :)
A lot of meaning
Whether you intended it or not, just about everything in the game could probably be a metaphor for something. Each character, place, and even action have some deeper meanings hidden somewhere. [I can't describe them myself; I'm just not an expert at symbolism.]
But, here's what I take from the whole thing. For whatever reason, you *are* in a coma, so that means everything that happens in the game occurs in a dream. Part of you wants to remain in the dream - represented by that one kid's mother. Another part - represented by your bird friend - wants you to wake up: to escape the dream and face reality, face the truth. And ironically, it has to lie to you, because sometimes, you just can't handle the truth, whatever that may be.
You never learn why you were in a coma, and why part of you would rather stay that way, comforted by the dream. But the point is still that you can't escape from the truth forever, and that it's far better to seek it yourself.
Anyway, good game. Simple, yes, but thought-provoking.
beautiful music, loved the nevermore based controls. Even though the story was kinda hazy at the beginning, you got the picture at the end.
Two thumbs up!