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ShellCore: Skirmish

Score:
rated 4.23 / 5 stars
Views:
319,314 Views
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Genre:
Action - Shooter - Multidirectional
Tags:
rts

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Credits & Info

Uploaded
Jun 30, 2010 | 7:37 PM EDT

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Casual Commander 5 Points Beat all beginner missions.
MidCore Commander 10 Points Beat all easy missions.
HardCore Commander 25 Points Beat all medium missions.
ShellCore Commander 25 Points Beat all hard missions.

Author Comments

Build a massive retro battleship and command your fleet in tactical battles.

ShellCore Command combines elements of strategy, shooters, and RPGs into an original genre-mix with a high level of customization. The Skirmish Special features ground combat and skirmishes against ships built by other players.

Requires Flash Player 10.
Enjoy!

VIDEO TUTORIAL:
Winning mission Rest Stop
www.youtube.com/watch?v=6 T-k9SOqnRU
Just in case you have trouble figuring out how to use things ^^

Also check out Episode 1 and the community forums!

Reviews


PonedonkeyPonedonkey

Rated 4.5 / 5 stars

Really fun customizations, bit of a learning curve at one or two points though


People find this review helpful!

iShelliShell

Rated 4.5 / 5 stars

This game was just good as it was back then, I was expecting EP:2 to be completed and released here... If it ever was...



HoWaiZhienHoWaiZhien

Rated 5 / 5 stars

pretty cool game but i hate how i cant destroy the base with myself and i have to use a siege turret .______________________________.



someguy430someguy430

Rated 4.5 / 5 stars

hey great game and al BUT WHY DA FUK DUS IT SAY I HELP MAKE IT ON MY PAGE!?!?!?!!? or is it just me?



InfinitySonicInfinitySonic

Rated 4.5 / 5 stars

Great game

I got hooked by the eps1, although I dislike the part limit system in this one it's good. I would how ever introduce a upgrade system so one could equip more parts, and instead of a weapon,s skills, spawns, or passives ablities limiter i would make it so that there was a limit on the amount of parts of that type was limited: skill parts 5/20 or weapon parts 10/15. however you would need to quick slot the ablities on skills 1 for thrusters 2 for shell heal 3 for core heal and so forth.
when you purchase an upgrade to the part limit of one of the ablities you increase the amount of parts of that type of part by one. thus weapon parts 0/10 -upgrade - 0/11