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Every day the same dream

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Is this man trapped to live day by day his boring existence?
Only dreaming of seeing himself die?
Never reaching that point because it's all a dream and at the end of the day he ends up at the same spot he started from?
His bed, just to relieve the nightmare of social and moral decay?
The ending was good.
Even if it did leave me a bit confused.

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Men die at 18 but we bury them at 65 -Tomas Jeff.

Bodily decay is gloomy in prospect, but of all human contemplations the most abhorrent is body without mind. -also by Tomas Jeff.

Conformity is the mind killer. when you are dead you reincarnate into one of two things: A mindless wage-slave with no emotion, or a disgusting animal with no intelligence. But both are required and "Fear, conformity, immorality: these are heavy burdens. They drain us of creative energy. And when we are drained of creative energy, we do not create. We procreate, but we do not create." -David McCallum

"Do you not see how necessary a world of pains and troubles is to school an intelligence and make it a soul?" -John Keats

"Conformity is the jailer of freedom and the enemy of growth." -JFK

"A person is smart, but people are dumb, panicky, dangerous animals, and you know it." -MiB's "K" as played by Tommy Lee Jones


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Hey have one wich the people don't do and quit the game. Wait the flower fall and take it after enter in your cubicle and you'll see what happens afeter.

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That was very cool,

I don't wanna be cheesy, but I don't want to let this thought die. I live such a bland life, so I do a few things to spice it up, to cope. Going to work, well it motivates me to do something different. The leaf I found let me think of how things never last, so I should enjoy them while they last. The cow's interaction told me to enjoy simplicity. Wearing no clothes makes me feel liberal and fun. The old man taught me to enjoy serenity and just passively living. I felt reapped and jumped off, showing that I could express my true emotions, if it means killing me. I survuved for a greater reason; everyone else hadn't changed from their normal lives. They ended up killing themeselves (like I did, except they only broke away late). The charts represent the company's employees, although I find new stuff in life. The wife could have committed suicide as well, but I think the old lady was an oracle or something like that. I do not want a cubicle job, but if I do get one, this shows me life is to be enjoyed little by little, or we wouldnt be living life at all- it would be living a lie.

Art games always gets to me, but I'm almost always terrified by them... for obvious reasons. thank you for not using sound effects and not using an eerie background because they always get me the most.

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Fucking amazing

I love this even though its not really a game but this is great:) love it haha

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Credits & Info

4.43 / 5.00

Jun 29, 2010
1:33 PM EDT
Gadgets - Other

Plenty more like this here!