meh
Too high of a difficulty curve
Boring
pixels are fine and all but at least show more than five colors
No variety
bad repeating music
and you get 4 stars because you atleast made it possible to see the enemy unlike alot of games today
This project is an older project that i had laying around, and decided to finish. It's basically a remake of my game "Space Pixel" with better visuals and game mechanics.
Use the mouse to move left/right, and destroy the falling blocks before they reach the white line! As you move on your difficulty level will raise and the game will get much harder (10 is the hardest level of difficulty) so watch out! No high score was implemented, but if i ever get around to producing an official sequel(this is a remake) you can expect a high score table with much more action!
What score did you get? Post it in the reviews!
meh
Too high of a difficulty curve
Boring
pixels are fine and all but at least show more than five colors
No variety
bad repeating music
and you get 4 stars because you atleast made it possible to see the enemy unlike alot of games today
Could use slight improvements.
This game has all basics of a solid shooter, though the special something is still mising,imo.
You could,for instance, add sound effects beside the music, increase the speed of the projectiles, add different kinds of enemys etc.
rate of fire
i think the rate of fire should increase as you progress to the harder levels. i found it to hard to kill the bad guy after he needed 2 hits to kill and fell down really fast
Fresh
Seems easy at first but gets harder very quickly. Catchy music as well.
This game is average
this game is kinda average the music is repetitive you can fall off the screen and the background is boring.
the game also has a bug which i found where blocks randomly disappear for no reason (not beacause they touched a bullet/shield)
If there is a sequel then change the things i have written