Really enjoyable - could improve
I second the critiques in general made so far in the comments. The melee classes are pretty useless. And you are WAY too stingy with bonus and upgrades! They're very few and far between, and they make virtually no difference. All that said, I've been playing it for hours in total, and I'm still playing it. I would love to see a sequel.
but the elemental thing just makes it confusing and not logical!, so foot man deal fire damage? WHY THE FRECK???
still a nice game!
Great way to waste time
And I mean that in a good way, it just eats the hours up, bonus points for 'Urist McHero'
I find the game has fun but with mage and crossbow units having every advatage over melee there is a big unbalalnce. The enemies are way to easy i never lost the fight. After a while it gets very boring as upgrades are way too slow. with some more work this could be the best td game i have played in a long time but this is not a noteworthy game at all in its state.
It was a reasonably fun RPG/TD mash-up. Nothing new though. I didn't like that you could not level up your units/towers, so they started the level with some skills. I also found a bug where I couldn't get or use any new heroes. It would tell me that I had gained a new hero, but they never showed up. That's a pretty big bug, considering that's half the game.
Nothing new here at all.