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Author Comments

Multitasking is the first decent game I have ever made. I am only a novice coder, and this is actually the first time I've ever used variables. I have used only the bare minimum of code for this game, and the only things that actually used variables were the difficulty, password, and sound systems. I know its short (only ten levels long), but it has a very steep learning curve. Keep in mind that it is possible (I've beat it on "easy" myself, but it is challenging. I hope you have fun, and if you want me to make it longer and with more features, please say so in the comments instead of just giving me a low score.

Note: Yes, the music can get annoying. Yes, the colors are distracting. The name of the game is Multitasking, and that's exactly what you have to do to win (Although the music can get turned off, and changes by level five anyway.)

All code and work on this game was done by me, and the sounds and music loops are all from Flashkit.com.


Was just alerted of a glitch:
If you stop, then play the music after level five, it reverts to pre-level five music. You have to go back to menu and use the password to change the music back... Sorry.

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I agree with all of them

ASWD is much easier to use with the mouse than the arrow keys, and the colors did make it very confusing. Also, how when you go on the key and it keeps slamming... that made me mad lol
You should try to add power ups to solve that problem that add more time or you could just... get rid of stomping... mean doors XD Potential though

llamamessanger responds:

Aww... I liked the doors.

the colours

the colours are wrong
its confusing and hard to see

llamamessanger responds:

I'll change that if I make a new one.

Previous reveiw guy is right

with the ASWD + arrow keys making a better multi-tasking game, but also in your next game, and all games to come, try to make sure the the features are clearly visible, I had a rough time starting, simply because I I couldnt figure out where the squares were at first, lol, and the colorful instakill barriers are quite hard to see as well.
other than that, yea, this game seems nice

llamamessanger responds:

Yeah... I guess I kind of overdid it.

real potentail

this is the first game all day ive seen that was acually enertaining. it need some work, and can be be good, but has grea potential for a puzzle game, maybe if you used wasd and arrow pad instead of mouse and arrow pad, itd be more like muli asking. and beter graphics, but its good.

llamamessanger responds:

Thanks; I'll keep that in mind if I make a sequel.


Evil, though.