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LARRY: Gnomergeddon

rated 4.42 / 5 stars
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Action - Fighting - Brawler

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Credits & Info

Jun 4, 2010 | 11:38 AM EDT
  • Daily Feature June 5, 2010
  • Weekly 5th Place June 8, 2010

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  • Larry
    Larry The Little Freakin' Knight!

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Pot Shot Larry 10 Points Kill 10 Gnomes in a row using only your Sling
Anger MisManagement 25 Points Kill 30 Gnomes in a single level in one burst of Rage
Corpse Looter 50 Points collect 10 gems
Down-Whacks are Crack 50 Points Kill every Gnome in a level using only Sprint Leap Attacks
Gnome Assassin 50 Points Kill 25 Medium Gnomes
Ice Cracker 50 Points Kill a Gnome Ice Mage
Lil Gnome Thumper 50 Points Kill 50 small gnomes
Power Puncher 50 Points Kill a Gnome Power Mage
Miner Muncher 100 Points Kill 5 Gnome Miners

Author Comments

The Second Arcade game from "LARRY and the GNOMES"

::::: NOTE: THIS IS A MINI GAME! :::::

Karryon is being attacked by legions of Gnomes!

- If you don't know the controls, PLAY THE TUTORIAL!
- we're not kidding when we say this game is VERY graphically intense. there's a lot going on! so if you have an average computer, change the quality settings!! don't give a bad score because of lag when it can be controlled :)

a lot of work has gone into this, so i really hope you enjoy it!!

BIG THANKS to Moonkey for making the games involved in the "LARRY and the GNOMES" project, David for his fantastic music, Zach for your incredible sounds, and Tom for your support!!



Rated 2.5 / 5 stars


I dont acutally like this game. but im not going to rate this very low. 5/10.


Rated 2.5 / 5 stars


I was actually really disappointed about the game, it could've been a lot better, even though it's just a minigame.
- The gameplay is to repetive, special enemies spawn once in a while, but to less variation and there's not much tactics needed to kill them.
- The combos are to hard to pull off, and dont give much of an advantage, the huge leap has a to large range, so its impossible to actually hit something with it, the speed dash is kinda nice, but only usefull ont he big guys, on other groups its mroe effective to just stand there and mash your normal attack. Jump attack is not usefull either.
- Energy is a huge problem. You always have to less of it and will get down to just standing and mashing, makes it harder to kill special enemies but in a frustrating way. It also amkes it impossible to run away quick and even harder to pull off a huge leap attack.
- There's an annoying bug in the tutorial that will egt yous tuck in the middle, throw your weapon bit.
+ It has awesome graphics
+ Medals :D

Alltogetehr it's not a really good game, kinda buggy and not well tuned. To less energy and repetive for a buttonmasher, to much enemies and to less tuned for a normal fighter.
I did expect better, but it was fun for a few minutes.
Total: 5 stars and 3 rating.

Btw, Looking forward to the real larry game and the new episode :D


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Rated 2.5 / 5 stars


Graphics are amazing, fun game play, great music and sound effects. However the controls are just plan bad. The key combination felt awkward and uncomfortable. That made the game difficult to play, I quit after day 5. I just couldn't deal with teh controls. I feel a "WASD & mouse" configuration would have been much better.

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Rated 2 / 5 stars


Funner the the stupid bear game but all you"re games are wayyyyyyy to easy..


Rated 2 / 5 stars

It's OK...

I love hack n slash games. It's feels so good to just come home after a long stressful day and just jave a few hours of mindless, bloody violence to calm your nerves...but I find that with this game my nerves get more frazzled and I'm ever MORE pissed/stressed out then when I began.

First, you should have a shop screen where you can buy upgrades--granted there are upgrades dropped by the gnomes but if you're in a gnome pile and you hit E for a pick up you just get a crappy wand instead of the rapier you wanted. It would be nice to have a way to buy potions or orbs that you can use to give yourself more rage, so your rage state can last longer, instant rage, in case you need some breething room, infinate health/stamina like the drops in the game but there are so few and far between it would be nice to have one in your inventory to call on if you're in a bad spot.

Also, the shop could sell armor--and maybe buffs to your current weapon--I HATE the fact that you can get hit by spells and/or sling rocks from OFF THE SCREEN. I'd love to have a shield that can block these (maybe a higher level shield can even reflect them back at the caster. Also you need a shield to block the attacks of the big fat gnomes--I never knew that gnomes got that big (that was sarcasam by the way.)

Second, why is it that the gnomes run away when night falls? They should stay on the screen until you kill them. I can't tell you how many times I missed out on a buffed weapon because the damn gnome ran away...that really needs to be fixed.

Third, I'd like for the difficulty to increase a little slower...not have one level with a few gnomes and maybe one mob of like 5 or 6 gnomes then the next level you have 3 mobs of a million gnomes trung to bull rush you. Also what in the blue hell are those little bounching balls and what are those little things that run at you and knoock you down? I mean I don't mind having enimes with knockdown/knockback attacks but when you have 1 coming from each side and you don't even have time to get up when your knocked down that just really kills a game for me.

It's a good game it has a few good points..but you need more health/stamina drops, and a shop so you can purchase buffs for your weapon, armor for more defense for your character and potions/orbs to use durring the stages.

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